My Blog

Lukas Sandborgh

Game Programmer

Les Murs

Description:

This was our first project actually written in C++.
Whilst the challenges from the first project mainly came from the new environment, this time around it was definitely just the coding, plain and simple.
Getting used to keeping track of everything instead of having the engine do it for you was quite the change. This was also the first project where we used our “in-house” engine: TGA2D, which took some time to get used to as well.

My main contributions:

Pathfinding.
Events.
Feedback.