Description:
During the development of this project I spent a lot of time improving upon lighting and particles. I also wrote a few scripts for Unity in order to familiarize myself with it more.
Besides those things i spent a significant portion of time trying to implement vertex painting. This was in order to enable our artists to create scenes with a more unique feel to them, without them actually having to create new assets.
Unfortunately that feature had to be cut due to time constraints, and looking back on it I should probably have given it up a bit sooner.
Hopefully I can bring this with me in the future so I don’t get too attached to a specific feature.
My main contributions:
Animations
Particles
Unity scripts
Improved Lighting
Improved rendering