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Lukas Sandborgh

Game Programmer

Rubber Bandits

Rubber Bandits – Networked brawler game

Gameplay & UI Programmer

  • Designed and implemented major parts of startup flow and gameplay systems e.g. spawn flow and level loading. 
  • Main developer in the camera systems, a dynamic camera that entailed advanced player tracking features. 
  • Programmed tools for optimizing level design workflows.